damage taken recouped as life poe. In your example you get hit for 100dmg, you take 60 instantly and 40 as a dot and you recoup 50 (from the initial hit) over 4 seconds. damage taken recouped as life poe

 
 In your example you get hit for 100dmg, you take 60 instantly and 40 as a dot and you recoup 50 (from the initial hit) over 4 secondsdamage taken recouped as life poe  Server: PC, Xbox, PS

17 Path of Exile league, I've decided to conduct some testing. Run MOM and Petrified Blood, and you: take 60% of the original damage to life, and. Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Anoint recipe: Clear Oil + Indigo Oil + Violet Oil. Depends on how you want to use them. Arctic Armour: Gives less phys damage taken while stationary. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4. Safe and Instant Delivery. 12 Challenges; The Visionary Divination Card PoE – Farming Lioneye’s Vision; Love Through Ice PoE Ritual 3. 25 second cooldown of discharge provided by endless misery. What links here; Related changes;. 10 % of Leech is Instant. Level: (1-20) Cost: (16-33) Mana. If I had say 50% of damage taken recouped as life, is that an effective 50% damage reduction or do you only get some smaller percentage of that back? Last bumped on Nov. Name Category Description; Circle of Life: Notable: Gain 10 Life per Enemy Hit with Attacks; 12% of Damage taken Recouped as Life; Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Anoint recipe: Clear Oil + Indigo Oil + Violet Oil. " - Doryani, Queen's Thaumaturgist: 25 +(15-25) to maximum Energy Shield (10-15)% increased Attack Speed. So if i get hit 10 times within those 4 seconds since the leech stack was removed then i'd get 10 recoup stacks. Server: PC, Xbox, PS. Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 10% reduced Mana Cost of Skills. Wondering, in a mana/life stacking MoM+Agnostic build how good the mana mastery node "10% of damage taken recouped as mana" would be. The hit is still divided in 600 on Mana and 1400 on Life. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit)(9–10) % of Physical Damage taken Recouped as Life: helmet 600 default 0: 75: 3 (11–12) % of Physical Damage taken Recouped as Life: helmet 600 default 0: 75: 4. 40% of Damage is taken from Mana before Life. Mana Mastery. How many life are recouped? We take 2804 damage every 0. Mana "recouped". (FYI) Mind Over Matter - 40% of damage is. If you're not aware of the mechanic, there are 6 nodes on the tree that give you "Damage recouped as life", up to a maximum of 50%. 1 Mechanics 1. Due to the sweeping changes made to the passive tree, existing Anointments that apply to a Notable that has been removed will now apply a different Notable. Physical Damage: 0-0. Cost: 136–624 Energy Shield. 1. damage taken recouped as life wording when the value is negative. Description. Recoup mechanic works great with self hitting mechanics. Arctic Armour: Gives less phys damage taken while stationary. Life (also called Health or Hit Points) is the health source of a character or monster. Just like the dev said, Forbidden Rite's self damage is damage but not specify as spell or attack, so that MOM or other similar thing work. 5% of Attack Damage Leeched as Life +1% Chance to Block Attack Damage; 1% Chance to Block Spell Damage6. 6% of Damage taken Recouped as Life. I have a pretty good sense of humor. Worse than (or at best equally good) than jewel suffix, which is 6% for all sources of damage. 08 damage over 4 seconds. ie you take 920 damage over 4 seconds or whatever recoup time is. Now we combine that with a Hierophants ability Divine Guidance and Cloak of Defiance and we have 50% damage taken vs Mana which (should) mean the following: 50% of the damage goes against mana. PoE Trade: Quiver /w Chaos DoT Multi 20%+ & 90+ Life; PoE Trade: Quiver /w Chaos DoT Multi 20%+ & 90+ Life + 1x Elemental Resistances 35%+ Bow. Combat is refreshing when you have to choose when to engage and disengage instead of going glass cannon or hyper. 25% more Damage with Hits against Enemies that cannot have Life Leeched from them. Safe and Instant Delivery. Pretty much nothing gives you as much mana as that mod in those setups, and you only need around 6-8% - either through jewels or a ring craft or battle rouse. Idk exa. 10% of Leech is Instant. You wantednto change the wording, not buff it. My question was, what percentage of the damage taken is recouped as life? Because if it's 100%, then a person could just get 100% damage taken recouped and be quite tanky. Cooldown Time: 1. Shift click to unstack. Your spell damage is substantially increased while under this effect. At this point, you have 70% damage taken recouped as life. Omen of the JewellerStasis Prison is a great Path of Exile body armour, which can be delivered instantly in all leagues. Bonuses from the Mana Mastery. [One random modifier] Hyperboreus. g. 25s) You take 420*3 damage after 0. Breakdown: 95% mitigated * 1. A Viper. 22; 0. Level: 1–20. Payment: Visa, PayPal, Skrill, Cryptocurrencies. Same goes for other uncertain item mods. 4% of Damage taken Recouped as Life. 25 % of Physical Damage from Hits taken as Chaos Damage. there is no diminishing returns. (16-18)% of Physical Damage from Hits taken as Fire Damage (7-10)% of Fire Damage taken Recouped as Life: body_armour_elder 0: Elevated Elder's: 90 +1 to Level of Socketed Support Gems +(5-10)% to Quality of Socketed Support Gems: body_armour_elder 0: Elevated Elder's: 85: You and your Minions take 100% reduced. Leveling tips. 40% of Physical Damage. Log In Create Account Contact Support. Server: PC, Xbox, PS. The basic tech here feels like it became popular with dissolution of the flesh builds. for defeating the Ngamahu tribe: 15. Effect: Will be Consumed when you reach 25% of Life to cause 100% of Damage taken to be Recouped as Life for 4 seconds. For example, we take 1000 Fire Damage. The gem only improves the supported skill's damage if the player is on full life. Level: (1-20) Cooldown Time: 0. 12 % of Damage taken Recouped as Life. Spell, Lightning. Regenerate 5 Mana per second. + (9–20) to maximum Energy Shield. There are 2 general possibilities which I see: %DtM first: 100 damage gets you 10 mana first, then deals 70 damage to life and costs 30 mana. 5% increased Buff Effect Base duration is 3 seconds 75% of Damage from Hits is taken from Buff before your Life or Energy Shield Buff can take Damage equal to Mana Spent by this Skill's effect Spends (45-64)% of current. . 10% chance to Recover 10% of Mana when you use a Skill. (80–100)% of Damage taken Recouped as Life; Debuffs on you expire (80–100)% faster (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Flavour Text: Those that can never die have but one wish. Press Alt hovering over mod to see what "recouped" mechanics do. The Gemini notable has been removed from the game. 22)*(1-0. PoE Links. Die twice in a T16 during the vid lol. Level: (1-20) Cost: (7-13) Mana. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Quantity: 8. Path of Exile item and currency. 6% of Damage taken Recouped as Life . Ghost shrouds can abuse that to turn ES into a "less damage taken" (eaten by ES) and life recovery (life recoup) combo. Jump to navigation Jump to search. Stats Tags; of Bandaging: 44 (4-6)% of Damage taken Recouped as Life: resource; life; of Stitching: 56 (7-9)% of Damage taken Recouped. Path of Exile Wiki editing functions. We know all that you think. Each player can only consume one Omen in each combat area. Mod Id:. Required Level: 48 Required Intelligence: 101 (196-247) Energy Shield (300-350)% increased Energy Shield +(50-70) to maximum Mana (10-20)% chance for Energy Shield Recharge to start when you Kill an. So the recoup is based on the full 100 damage taken in your example. (New) 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour. And 50 mana per second. Take theirs out. So w/e recoup you have will be based off that 10k damage taken. 2. 100 % increased total Recovery per second from Life. 25% of Damage Taken Recouped as Life, Mana and Energy Shield. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. A new Excess Sustenance cluster has been added to the northeast of the Ranger’s starting location. PoEDB. This is so stupid lmaoalso use the Vampirism recoup node for life (20% damage taken recouped -- not sure exactly how it computes damage taken vs. ] 3. Immortal reflect build will be in by week 2, guaranteed. . . ago. 1 metre: Granted Skill: Tags: Tier Text: Stats # Stat Id Minimum Maximum; 1: physical_damage_taken_recouped_as_life_% 15: 16:. The Gemini notable has been removed from the game. 0: to make each nearby enemy permanently take 25% more Damage: Omen of Revenge: Will be Consumed when you Die to make each nearby enemy permanently. You only need ~275% of life recoup, witch is totally douable with getting all the life recoup options available + opting in to some increased recovery rate options. But, again, its OVER. Your life cannot be raised above low life other than by flasks, and while above low life, skills. 105% of blocked damage on glancing blows gladiator wearing Advancing fortress, oppressor, crown of the pale king, wall of brambles, retch. 8% of Damage taken Recouped as Mana: Kikazaru - You can use it for Life and Mana Regeneration, Lightning Resistance, Attributes, and reduced Effect of Curses. PB), and have ES leech on watcher's eye. 14 AIeisterCrowley • 2 yr. The idea is interesting but lacks usefulness & utility. 40% of Physical Damage. 25 % of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently. Jump to navigation Jump to search. You can only recoup damage that hits. 100 life/mana damage (-> 2000 damage taken)-1000 mana = 7. with 40% damage shift to mana, 60% recoup is enough to sustain life. Buy PoE Currency Cheap. (15-20)% of Lightning Damage taken Recouped as Life: Group: AttackDamage. 5)% of Physical Attack Damage Leeched as Mana. Chaos Resistance, redirecting Hit Damage to be. Server: PC, Xbox One, PS4. Circle of Life provides “Gain 10 Life per Enemy Hit with Attacks” and “12% of Damage taken Recouped as Life”. With a slight bit of ramp-up this should let us sustain any CWDT setup our lil heart desires. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). While the mind endures, so too will the body. Now has 6-12% of Damage Taken Recouped as Mana. Another interaction can be with MoM, if we split the damage in 70/30. lvl. so, no. A new Circle of Life cluster has been added to the east of the Shadow’s starting location. Server: PC, Xbox, PS. 48 (60-80)% increased Critical Strike Chance for Spells (200-250)% increased Energy Shield +(50-70) to maximum Life. This can be modified with modifiers to Life Recovery Rate , such as the Soul of Arakaali , reducing the duration it takes to fully recoup. Safe and Instant Delivery. However, it can be further altered by modifiers that explicitly affect Damage taken or Damage dealt. Vendor Offer. negative recovery is damage, so you lose 200 life over your recoup time (4 seconds). Payment: Visa, PayPal, Skrill, Cryptocurrencies. From Path of Exile Wiki. However, as Petrified Blood gains levels (and quality), the life lost over 4 seconds scales down. 50 sec. ". Buy PoE Currency Cheap. Damage taken recouped as Life. League Giveaway Bosser/Sanctum Min-maxed shockwave totemThe wiki's article on damage taken makes a distinction between damage taken and damage dealt with damage taken calculating before mitigation and damage dealt after. When you take damage your Life that would be lost is instead reserved, this cannot be combined with Energy Shield but goes give 20-30% More Maximum Life. Low life status was changed to <50% Life, so you can reserve about 50~60% of your Life, use Pain Attunement and still have 40% Life to take Chaos damage with. Server: PC, Xbox, PS. Poe Wiki have a very little info: "recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds" I understand it like this: When character taken damage the game create source of HP/MP/ES (based on %of dmg taken) and recover this portion over 4 second. meaning LL/CI would be bricked kekw. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4. 6% of damage taken/sec. Petrified blood causes you to prevent ~40% of life lost from damage from hits. % of Fire Damage taken Recouped as Life: str_special_relic 600 default 150: Iceborn: 75: Prefix (15–20) % of Cold Damage taken. AoE Radius: 18 Requires Level 16 Engulfs you in magical fire that rapidly burns you and nearby enemies. Mana Mods: # to Maximum Mana, % Increased Maximum Mana, Regenerate # Mana per Second, Attack Damage Leeched as Mana, # Mana Gained on Kill, etc. The Battle Rouse passive notable now says "10% of damage taken recouped as mana". Server: PC, Xbox One, PS4. e. Steelskin Spell, Duration, Guard Level: (1-20) Cost: (4-16) Mana Cooldown Time: 3. (18-22)% of Damage is taken from Mana before Life while Focused: body_armour 1000: of the Order: 60 (71-80)% increased Damage with Non-Vaal Skills during Soul Gain Prevention: gloves 1500Righteous Fire. Server: PC, Xbox, PS. (16–18)% of Physical Damage from Hits taken as Lightning Damage, (7–10)% of Lightning Damage taken Recouped as Life: Prefix You and your Minions take 100% reduced Reflected Elemental Damage: You and your Minions take 100% reduced Reflected Elemental Damage, (3–5)% reduced Elemental Damage taken: Prefix (9–11)%. A Conquerer. Arctic Armour: Gives less phys damage taken while stationary. 25 % more Damage with Hits against Enemies that cannot have Life Leeched from them. Now with the ring on you only have 4% of Damage taken recouped as life. That 40 damage will then be spread over 4 seconds (10 life per second). U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Omen of Return. (20–30)% more Maximum Life. and beyond. If I have a further 30% life Recoup, then 80% damage is Recouped as mana and 50% is Recouped as life. Level: 79: Effect (13-15)% of Damage taken Recouped as Life: Granted Buff Id: Aura Radius (if any), in 0. Leech Mastery. Modifier Req. So instead I removed a life/evasion node, and with the extra skill. (10-20)% of Damage taken Recouped as Life Young Napuatzi was thrown into the pits, an unwilling sacrifice, but the offer of her blood was refused. "If you have leeched life recently, 25% of damage you take is recouped as life" Well, that is very different to the way the mastery currently works. 30% of damage taken recouped as life by witch, another 20% recouped by shadow :O. 6% of Damage taken Recouped as Life. It adds the quality of the Spirit Spiral ring by 20%. to cause 100% of Damage taken to be Recouped as Life for 4 seconds. 5 sec. requirements: increased Maximum Life. Most Boneshatter builds will have strong physical mitigation so they don't kill themselves, but that might make this flask mod. Action role-playing game Hack and slash Role-playing video game. Only Damage from Hits can be Recouped, over 4 seconds following the Hit; Strategy. After 75% resist, that's 1,000 dmg per second that you'll have to sustain. Leech Mastery. 23 Expansion Timeline tenkiei -. Recovery Mastery. However, I lost dex/strength, I needed 20 str and 9 dex. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4. That 40 damage will then be spread over 4 seconds (10 life per second). +(80-100) to maximum Life Temporal Rift has no Reservation (80-100)% of Damage taken Recouped as Life Debuffs on you expire (80-100)% faster Those that can never die have but one wish. (-> 3000. Circle of Life Attr /15 ⍟. Life Recoup is a small passive skill that grants life recoup . Path of Exile November Events tenkiei - October 26, 2023. I think you are overvaluing that relic by a lot. Important. (16–18)% of Physical Damage from Hits taken as Cold Damage. . For Example: Arctic Armor does not help against damage from burning ground. B Tier: Omen of Brilliance: Will be Consumed when you level up. This effect will chain to your other nearby. 18% of Damage taken Recouped as Life: Version history. 0: Tattoo of the Ngamahu Woodcarver: CommonStr:. 5% untiring regen * 1. Shift click to unstack. only damage from hits can be recouped. Omen of Return. Modifier Req. Will be Consumed when you reach 25% of Life. ulughen 1 yr. While a Unique Enemy is in your Presence, #% of Physical Damage taken Recouped as Life; While a Unique Enemy is in your Presence, #% increased Despair Curse Effect;. Corrupted Soul causes 50% Non-Chaos Damage taken to bypass Energy Shield. Safe and Instant Delivery. If you arent going to scale recoup beyond the 30% the 4 points are probably best spent elsewhere. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. 15 = 31694 life recouped over 4 second 5) Net life regen 31694 - 21200 = 10494 net life regen after 4 second By going over 100% damage recouped as life, we can obtain excess healing from the self. Omen of Resurgence. 5% Life recover on block and glancing blows so 75% block for attack/spell. Damage applies to Energy Shield before Life. 10% chance to Recover 10% of Mana when you use a Skill. Im doing this tech on a Wardloop where i have 15k selfdamage that is absorbed by ward. (8-12)% increased Spell Damage +1 to Level of Socketed Spell Gems (20-28)% increased Spell Damage (5-8)% increased Cast Speed +(15-20) to maximum Life +(15-20) to maximum Mana Regenerate (6-8) Life over 1 second when. Just chillin. You have 10% fire damage taken recouped as life. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech6% of Damage taken Recouped as Mana (crafted) Optional affixes: Elemental Resistances Damage taken Recouped as Life Maximum Life (Jewel) Rare Jewels - you probably won't use more than one of it, use it to get more Attributes, fix Resistances, or increase Damage: Min. 9% of builds don't even take recoup on jewels normally. Now recoup kicks in on that 10k. What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Page values;Life Leech effects are not removed when Unreserved Life is Filled. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). 0: to create a Portal to Town: Omen of Return: Will be Consumed when you Die to create a Portal to Town: 2. That is also a really good stat to have. Gain 10 Life per Enemy Hit with Attacks. The first 30% is immediately eaten by petrified blood's downside, so the remainder is what actually goes into our life pool. 16. Jump to navigation Jump to. Related. Armor reduces your Physical damage taken. Damage taken value is a result after all mitigation calculations has taken place on the defender side. Evasion gives you a chance to completely avoid damage from an Attack or Spell hit. Coral Ring Requires Level 49 +(20-30) to maximum Life +(10-20) to all Attributes (30-50)% increased Mana Regeneration Rate (10-15)% of Damage taken Recouped as Life 10 chance to Trigger <Summon Spirit of X> on Kill The respect of Karui warriors is hard to earn, but lasts a lifetime. Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds. Intensity is removed from the main passive skill tree. Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20-30)% increased Elemental Damage with Attack Skills The portrait reflected his pain, a pain that she could never see. Anomalous Arcane Cloak Anomalous Arcane Cloak is an Alternate Quality gem of Arcane Cloak. Replaces a Small Intelligence Passive Skill 2% of Damage taken Recouped as Life Right click this item then left click a valid Passive Skill. Doubling its effectiveness if you are 50/50. When the player has a large amount of life but little mana and needs both the regeneration and other mana-reserving skills, linking this with Arrogance Support Arrogance Support Aura, Support Icon: B. Base Item. 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour. This mechanic is useful against elemental penetration, especially against many boss attacks like Atziri's Flameblast (10% Fire penetration) or The Shaper's projectiles and bullet hell (25% Cold penetration), because for example if you have 50% Cold damage taken as Fire, then with a 1000 Cold hit and 75/75/75 res you would only take 500 * (1 - 0. Drop restricted. You shoot Chaos Projectiles but with each cast, you're also dealing Chaos Damage to your Character that is equal to 40% of Maximum Life and 25% of Maximum ES. Now recoup kicks in on that 10k. The technique's effectiveness can be improved by additional sources of Damage is taken from Mana before Life and other modifiers related to. For the player it is shown as a red orb in the lower left of the screen and will decrease when receiving damage. (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech (New) 25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech; Lightning Masteries. PoE Recouped. (6-12)% of Damage taken Recouped as Life (6-12)% of Damage taken Recouped as Mana (-20-20)% increased Skill Effect Duration Unaffected by Temporal Chains "To us mere mortals, time is slippery. Couple this with Infused Flesh for 18% of damage taken recouped as Life, and Coruscating Elixir’s “remove all but one life on use, removed life is regenerated as energy shield over 2 seconds”, we even have a way to essentially recoup damage taken as ES in all but name. (New) You count as on Low Life while at 55% of maximum Life or below. (6-10)% of Damage taken from Mana before Life while affected by Clarity: ClarityDamageTakenGainedAsMana (15-20)% of Damage taken while affected by Clarity Recouped as Mana: ClarityManaAddedAsEnergyShield: Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity: ClarityManaRecoveryRateBuy PoE Currency Cheap. Min. That's 70% damage taken. Content is available under Creative Commons Attribution-NonCommercial 3. The most you could use prior to this was 20% from Maw of Conquest--which was already quite good for getting extra regen out of self hits. 3 /4 = 210 per second In 4s, we are damaging ourselves 16 times, so we have 16 recouped instance Then our life recovery is 210 * 16 = 3369 per second Why Elementalist? Mastermind of Discord - Exposure extra -25% resistanceWith 200% life leeched per second alongside strength of blood results in 100% less damage taken or in other words damage immunity. Share. Recoup mechanic works great with self hitting mechanics. 0: Infused Flesh is introduced to the game. (11–15) % of Physical Damage from Hits taken as Lightning Damage Group: 2719 (16–18) % of Physical Damage from Hits taken as Lightning Damage (7–10) % of Lightning Damage taken Recouped as Life: The Shaper's: 68: You and your Minions take 100 % reduced Reflected Elemental Damage Group: 979 (3–5) % reduced Elemental Damage. Block chance has been reduced, replaced, or removed. 25) = 375 damage. you take x damage, you take x*0. As someone already stated, recoup only works with hits. That way you don't only get life when you block, but a chunk of the damage that glanced you also gets recouped. (and obviously this combines very well with mana recoup). Recoup only works for hits. From my understanding, as long as a leech stack was removed due to filling unreserved life recently, any hit damage i take will create a recoup stack with 25% of the damage taken that is then recouped over 4 seconds. Passive Skills in the. Leech4. Swap weapon (press X twice) - the spectral spirits die and trigger low level CWDT to summon skeleton. Homepage; Trade; Community Websites; Community Apps; Tools. Path of Exile November Events tenkiei - October 26, 2023. Molten shell and heck even immortal call works even after its nerf especially if you use endurance charges. It creates a leech instance on your character when you take damage from a hit. The damage is regained as life over the course of 4 seconds, and it appears to be post-mitigation. However, just after you take that damage, some of that damage taken will be used in order to quickly recover something, usually Mana or Life. Damage Penetrates 20 % Lightning Resistance. Use cast when damage taken - steelskin - increased duration should help. Id: Leech4: 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently. 0: The values on Life, Mana and Energy Shield modifiers on Abyssal Jewels. The buff grants added lightning damage based on the amount of mana spent. 000) and ignoring damage reduction from resists and armour and such this gets reduced by 2900 from cloak 10. This is done before any sort of mitigation. Take this intel with grant of salt. doesn't matter, the behavior of more and increased mods is consistent regardless. Fire Reap Chieftain. The maximum quality is 20%. 25% of Damage Taken Recouped as Life, Mana and Energy Shield. While a Unique Enemy is in your Presence, Flasks gain 3 Charges every 3. But does the Zealoth's Oath keystone change Health Recoup into Recoup for Energy Shield? I figured it would, cause recoup is also a form of life regen, I'm assuming? Any information is appreciated. Up to 20% from "Maw of Conquest". Generation type: Searing Exarch (Id: 28) Req. Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds. The respect of Karui warriors is hard to earn, but lasts a lifetime. If I had say 50% of damage taken recouped as life, is that an effective 50% damage reduction or do you only get some smaller percentage of that back? Last bumped on Nov. (11–15)% of Physical Damage from Hits taken as Cold Damage. Omen of Resurgence Omen of Resurgence Will be Consumed when you reach 25% of Life to cause 100% of Damage taken to be Recouped as Life for 4 seconds Each player can only consume one Omen in each combat area. Reduce skeleton duration to 0. Existing items anointed with that notable would have the new notable Vampirism instead. The recoup mod uses the same wording for damage taken but I can't find any data on if they are handled the same. (175–200) % increased Charges per use. It improves the Life and Mana related stats: After having added 20% quality, there are some bonuses for Life and Mana: Maximum Life: 79 * 1. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield LeechDamage taken recouped as mana. Adds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells (4-6)% increased Cast SpeedOther mods are not very useful, but Recouping damage might be good since you take damage quite often. If I Recoup 20% damage as mana and have 400% increased mana regeneration rate, then I regenerate 100% of damage taken from hits over 4 seconds. 25 % more Damage with Hits against Enemies that cannot have Life Leeched from them; 25 % of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100 % increased total Recovery per second from Life, Mana, or Energy Shield Leech; 25 % increased Maximum total Life, Mana and Energy Shield Recovery per. The new recoup body armour can make it so that you actually heal instead of take damage. 1 Standard modifiers;. Rings of Flesh Binding can give 15%, catalyst brings us up to 18%. 1. Finish your Helmet by obtaining the While a Unique Enemy is in your Presence, 16% of Physical Damage taken Recouped as Life and 7% of Physical Damage from Hits taken as Chaos Damage eldritch implicit modifiers. Path of Exile Guides & Tips. 22 +(20-30) to maximum Mana +(30-60) to maximum Mana Regenerate (3-6) Mana per second-(8-4) to Total Mana Cost of Skills 8% of Damage. 30% of damage as life loss. The 100% of Damage taken Recouped as Life modifier causes all incoming Hit damage you taken to be Recouped as Life, meaning that you will recover 25% of the Damage taken per second over 4 seconds. (200–250) % increased Evasion and Energy Shield. (80-100)% of Damage taken Recouped as Life causes all incoming Hit damage you taken to be Recouped as Life, meaning that you will recover 25% of the Damage taken per second over 4 seconds. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Idk exa. Why does recoup as mana work then. Weight; Arcane Cloak (0–20)% increased Skill Effect Duration: 50: Anomalous Arcane Cloak (0–5)% of Damage taken Recouped as Mana: 100: Divergent. 000 damage taken) 4260 goes to life which means you ded, no recoup. Payment: Visa, PayPal, Skrill. The strongest examples of this are for DoT builds or minions builds. Clever Construction: 10% chance for trap to trigger again. 16. Along with armour and evasion, energy shield is one of the three defence types that can implicitly appear on equipment. Name. Homepage; Trade; Community Websites; Community Apps; Tools. -10% means the opposite happens; You take 100% of the damage, and then you take 10% of the damage over 4 seconds as a degen. Group: 2719. What links here; Related changes;. It also grants a buff that grants additional elemental resistances and physical damage reduction for each endurance.